Getting started / 0.2.0
Versions, saves, and replays
Full/Lite boundaries, old-save backups, and optional analytics in 0.2.0.
Guide version
This guide covers 0.2.0. Use the controls at the top right to change guide version or language. An older guide describes older rules. See Release changes for the main differences.
Full and Lite
| Content | Lite | Full |
|---|---|---|
| Three-layer adventure, events, builds, and rescue | Yes | Yes |
| Elite encounters and Hard mode | No | Yes |
| Skill upgrades and Rewind | No | Yes |
| Cold Snap, Snow, snowy weather, Liquid Reaction | Yes | Yes |
| Oil modules | Excluded from module rewards | Available |
| Basic Water, Lava, and Snow reactions | Yes | Yes |
| Advanced Steam, Oil, Acid, and corrosion simulation | Full behavior unavailable | Supported |
Snow touching Lava disappears in Lite and produces Steam in Full. A material’s presence in a reference table does not guarantee that every edition can randomly award it.
Saving and transferring
Adventure progress saves at key changes; build edits are committed when returning to the map. Different website origins and desktop entry points do not share progress automatically. Export in the game and import at the destination. Full and Lite saves and replays are isolated and cannot be imported or converted across editions.
The tutorial creates no adventure save and restarts after exiting or refreshing. Clearing site data affects local saves and career records. Export important adventures first.
Older saves and replays
A 0.1.0 adventure cannot continue in 0.2.0, and its replays cannot play under the new rules. Old record information can still be viewed, and original data can be imported and exported for safekeeping. Backups do not convert gameplay rules.
Replays cover battles, not the whole map journey. Later rule changes may also invalidate replay playback. Keep original backups when needed.
Optional play statistics
Only with consent does the game upload basic device categories, language, version, and adventure progress statistics. Disable this in settings at any time; doing so clears queued reports and resets the analytics identifier. This is separate from local career totals. Declining does not prevent normal play.